I'm very pleased with the new place, and the others are all gamers, so they've brought with them their computers and consoles. I have access to rock band now whenever I want to play! Well assuming no one else is using the TV, or the console. We've been hosting a bi weekly Arkham asylum game, every other Sat. And my Eberron game played out its last few sessions at our place.
Speaking of Eberron, the game ended on a good note. I'd made no secret that I was looking to wind it down. It would have lasted 2 years if it made it to July. The game had run about as far as I had conceived of it running, so its not like I got tired of it or anything, just that that was the story I wanted to tell. In fact where I ended it leaves it open perfectly for a sequel game, something I want to sit down and work out at some point. I want to do a write up for the Eberron game, just an overlay to sum it up and present what I had done and how I did it. From the sound of it my players enjoyed the game, and were mostly satisfied with the way I ended it. I am a little disappointed that I wasn't able to give them a good last battle, but that's just how things worked out.
This has also opened up my time, which I am using to go forward with my Mage concept. Paul and Maynard expressed enthusiasm to play, Tys was willing to play, and Cass had expressed interest so I invited her as well. That gave me 4 players, which I felt made for a good group while remaining small enough to keep the game more intimate, which is what I'd like. Tomorrow we'll be building characters and we can talk about what we'd like to get out of the game. Paul and Maynard had done something similar with the Iron Claw game that we are now playing, and I liked how they handled that. They and I know that the game will run as dictated by the Tarot cards that are drawn, which might prove interesting or might prove boring. So what I'm thinking is that if we can build sort of a structure for the player characters to work out of, what the cards dictate happens can be something for them to interact with. I don't know, we'll see. Paul and Maynard have the most experience with Mage, and with GMing in general, so I'll be leaning on them a lot. I'm relying a lot on my ability to interpret random rolls to make this happen, which I think I'm pretty good at, we'll see.
As usual I want to keep up with my mage game here on LJ, but I haven't been keeping up with things as well as I'd like for some time now. One thought running through my head is to live-blog, work on an entry during the session as it goes and post it at the end. But that might become distracting, so I'm not sure its a good idea. Maynard has been working on recording our sessions for the Sunday Iron Claw game, which I'd love to do but I just don't have the equipment for. (I'm dreaming of a new laptop) Speaking of Maynards recordings, if he ever does put them up online for the general public I'll definitely try to mention it either here on on my Facebook page. I don't know how interested others will be in listening, but I like the idea of our game being podcast. I definitely want to keep up with what cards are drawn each session to give me a record I can look over, and I figure while I'm at it I can do a write up for what happened that session and the like. I don't know, we'll see how it works out. If not during play, maybe at the end of play? I want to make it something I just do as a part of the game, rather than waiting to write it up the next day or during the week. We'll see.
So those are my thoughts at the moment, if I'm really good I'll start in on the Eberron write up here in a bit.